WPF实现窗体中的悬浮按钮

所属分类: 软件编程 / C#教程 阅读数: 127
收藏 0 赞 0 分享

WPF实现窗体中的悬浮按钮,按钮可拖动,吸附停靠在窗体边缘。

控件XAML代码:

<Button x:Class="SunCreate.Common.Controls.FloatButton"
       xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
       xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
       xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
       xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
       mc:Ignorable="d" 
       d:DesignHeight="300" d:DesignWidth="300"
       Width="50" Height="50" Margin="0" 
       HorizontalAlignment="Left" VerticalAlignment="Top" 
       x:Name="btn"
       Loaded="btn_Loaded" Click="btn_Click" >
  <Button.Template>
    <ControlTemplate>
      <Grid MouseLeftButtonDown="Border_MouseLeftButtonDown">
        <Border CornerRadius="25" Background="#022938" Opacity="0.2" >
        </Border>
        <Border CornerRadius="20" Width="40" Height="40" Background="#022938" Opacity="0.3" >
        </Border>
        <Border CornerRadius="14" Width="28" Height="28" Background="#b06919" Opacity="0.8" >
        </Border>
      </Grid>
    </ControlTemplate>
  </Button.Template>
</Button>

控件cs代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace SunCreate.Common.Controls
{
  /// <summary>
  /// 悬浮按钮
  /// </summary>
  public partial class FloatButton : Button
  {
    public event EventHandler ClickEvent;

    private bool _move = false;
    double _distance = 200;
    double _distanceNew = 5;
    private Point _lastPos;
    private Point _newPos;
    private Point _oldPos;

    public FloatButton()
    {
      InitializeComponent();
    }

    private void btn_Loaded(object sender, RoutedEventArgs e)
    {
      if (this.Parent != null && this.Parent is FrameworkElement)
      {
        FrameworkElement parent = this.Parent as FrameworkElement;
        double left = parent.ActualWidth - this.ActualWidth - this._distanceNew;
        double top = parent.ActualHeight - this.ActualHeight - this._distanceNew;
        this.Margin = new Thickness(left, top, 0, 0);
      }
    }

    private void Border_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
    {
      if (this.Parent != null && this.Parent is FrameworkElement)
      {
        FrameworkElement parent = this.Parent as FrameworkElement;
        _move = true;
        _lastPos = e.GetPosition(parent);
        _oldPos = _lastPos;

        parent.PreviewMouseMove += (s, ee) =>
        {
          if (_move)
          {
            Point pos = ee.GetPosition(parent);
            double left = this.Margin.Left + pos.X - this._lastPos.X;
            double top = this.Margin.Top + pos.Y - this._lastPos.Y;
            this.Margin = new Thickness(left, top, 0, 0);

            _lastPos = e.GetPosition(parent);
          }
        };

        parent.PreviewMouseUp += (s, ee) =>
        {
          if (_move)
          {
            _move = false;

            Point pos = ee.GetPosition(parent);
            _newPos = pos;
            double left = this.Margin.Left + pos.X - this._lastPos.X;
            double top = this.Margin.Top + pos.Y - this._lastPos.Y;
            double right = parent.ActualWidth - left - this.ActualWidth;
            double bottom = parent.ActualHeight - top - this.ActualHeight;

            if (left < _distance && top < _distance) //左上
            {
              left = this._distanceNew;
              top = this._distanceNew;
            }
            else if (left < _distance && bottom < _distance) //左下
            {
              left = this._distanceNew;
              top = parent.ActualHeight - this.ActualHeight - this._distanceNew;
            }
            else if (right < _distance && top < _distance) //右上
            {
              left = parent.ActualWidth - this.ActualWidth - this._distanceNew;
              top = this._distanceNew;
            }
            else if (right < _distance && bottom < _distance) //右下
            {
              left = parent.ActualWidth - this.ActualWidth - this._distanceNew;
              top = parent.ActualHeight - this.ActualHeight - this._distanceNew;
            }
            else if (left < _distance && top > _distance && bottom > _distance) //左
            {
              left = this._distanceNew;
              top = this.Margin.Top;
            }
            else if (right < _distance && top > _distance && bottom > _distance) //右
            {
              left = parent.ActualWidth - this.ActualWidth - this._distanceNew;
              top = this.Margin.Top;
            }
            else if (top < _distance && left > _distance && right > _distance) //上
            {
              left = this.Margin.Left;
              top = this._distanceNew;
            }
            else if (bottom < _distance && left > _distance && right > _distance) //下
            {
              left = this.Margin.Left;
              top = parent.ActualHeight - this.ActualHeight - this._distanceNew;
            }

            ThicknessAnimation marginAnimation = new ThicknessAnimation();
            marginAnimation.From = this.Margin;
            marginAnimation.To = new Thickness(left, top, 0, 0);
            marginAnimation.Duration = TimeSpan.FromMilliseconds(200);

            Storyboard story = new Storyboard();
            story.FillBehavior = FillBehavior.Stop;
            story.Children.Add(marginAnimation);
            Storyboard.SetTargetName(marginAnimation, "btn");
            Storyboard.SetTargetProperty(marginAnimation, new PropertyPath("(0)", Border.MarginProperty));

            story.Begin(this);

            this.Margin = new Thickness(left, top, 0, 0);
          }
        };
      }
    }

    private void btn_Click(object sender, RoutedEventArgs e)
    {
      if (_newPos.Equals(_oldPos))
      {
        if (ClickEvent != null)
        {
          ClickEvent(sender, e);
        }
      }
    }
  }
}

如何使用:

<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:ui="clr-namespace:SunCreate.Common.Controls;assembly=SunCreate.Common.Controls"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="SunCreate.Common.Controls.Demo.MainWindow"
    Title="MainWindow" 
    Height="700" Width="1200" 
    Background="#ff10498c" 
    WindowStartupLocation="CenterScreen">
  <Grid>
    <ui:FloatButton x:Name="floatBtn" ></ui:FloatButton>
  </Grid>
</Window>

效果图:

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

更多精彩内容其他人还在看

C# 大小写转换(金额)实例代码

C# 大小写转换(金额)实例代码,需要的朋友可以参考一下
收藏 0 赞 0 分享

C# WinForm中Panel实现用鼠标操作滚动条的实例方法

由于在WinForm中Panel不能直接响应鼠标的滚动事件,只好采用捕获窗体的滚动事件。
收藏 0 赞 0 分享

C#访问应用程序配置文件的方法

C#访问应用程序配置文件的方法,需要的朋友可以参考一下
收藏 0 赞 0 分享

C#读写文件的方法汇总

C#读写文件的方法汇总,需要的朋友可以参考一下
收藏 0 赞 0 分享

C#计算代码执行时间的方法

在一些测试工作时我们需要获得高精度的代码执行时间以比较其效率。
收藏 0 赞 0 分享

C# 动画窗体(AnimateWindow)的小例子

C# 动画窗体(AnimateWindow)的小例子,需要的朋友可以参考一下
收藏 0 赞 0 分享

C# zxing二维码写入的实例代码

C# zxing二维码写入的实例代码,需要的朋友可以参考一下
收藏 0 赞 0 分享

c#判断输入的是不是数字的小例子

c#判断输入的是不是数字的小例子,需要的朋友可以参考一下
收藏 0 赞 0 分享

c# 深拷贝与浅拷贝的区别分析及实例

浅拷贝(影子克隆):只复制对象的基本类型,对象类型,仍属于原来的引用. 深拷贝(深度克隆):不紧复制对象的基本类,同时也复制原对象中的对象.就是说完全是新对象产生的.
收藏 0 赞 0 分享

C#利用com操作excel释放进程的解决方法

最近利用Microsoft.Office.Interop.Excel.Application读取一个excel后,进程中一直存在excel,在网上找了一阵子,其中有几个解决方案
收藏 0 赞 0 分享
查看更多